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HWLA 2 preparatory May
research exchange
STEIM and Waag Society for Old and New Media
May 25 June 5, 2001
Participants:
Jeff Mann and Michelle Teran (Toronto, Canada)
Niels Bogaards, Sher Doruff and Tom Demeyer (KeyStroke team, Waag Society
for Old and New Media, Amsterdam, The Netherlands)
Sponsored by:
International Trade of Canada/avec l'appui du Ministère des Affaires
étrangères et du Commerce international du Canada
In May, 2001, Jeff Mann and Michelle Teran went to Amsterdam to participate
in a two week residency at STEIM with the developers of KeyStroke.
Our activities at STEIM involved experiments with performance ideas and
techniques, as well as some technical development. The bulk of the work
done focused on developing telematic interface devices and control systems
for media performance art, and integrating them with the KeyStroke software
system developed by Waag Society for Old and New Media. The goal of this
work was to prepare for the HWLA2 international collaboration taking place
at the Banff Centre for the Arts, August 2001.
The first two days of the worklab involved theoretical and practical discussions
of the implications of kinetic telematic performance interfaces. What
are the types of relationships that one can have that go beyond sound
and image and venture into the physical and kinetic? A number of conclusions
were reached with regards to scales of time and of space, and of potential
technological and aesthetic approaches to these conditions. We also began
to gather appropriate materials and devices to be used in the experiments.
The latter half of the second day involved detailed technical discussions
regarding software development for the Keystroke platform. A protocol
for for sharing data streams between Keystroke and other generic devices/systems
using TCP/IP was agreed upon. Keystroke developers Demeyer and Bogaards
began work on programming the necessary code.
The next several days were devoted to various experiments in the lab.
Initially, several ready-made mechatronic devices were modified and connected
to the computer via a MIDI interface. This allowed us to carry out basic
tests of the concept and techniques. A number of problems and limitations
of the system were discovered. In particular, the timing information for
MIDI streams across the network required improvement, which proved problematic
when attempting to generate fluid gestural responses from sensor input
over a network. The KeyStroke developers were asked to solve this particular
problem. Further conceptual and aesthetic issues were addressed in the
experiments.
The next step was to create a network-animated system that could be incorporated
into all kinds of materials and objects. Miniature R/C servo motors were
selected as actuators. A circuit board was developed and programmed to
allow the Keystroke software to control the motors through MIDI. Subsequent
experiments involved constructions for testing motion and gestural characteristics,
using infrared and other sensor data routed over the Internet via Keystroke.
The final outcome of this residency was the development of a servo circuit
board, a TCP plug-in for KeyStroke and a KeyStroke object for Max. These
technologies were successfully used in the Jornada
Network, Jornada
Bar, Rabbits
and Cow, and Jornada/Servo
Event prototypes during HWLA2-Airwaves.
View quicktime documentation of the prototype system we developed during
the two weeks we were at STEIM.
Quicktime movie: file size 5.4.mb. |